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Composing Interactive Music: Techniques and Ideas Using Max
by Todd Winkler
Product Group: Book
Publisher: The MIT Press (1998-03-06)
ISBN: 026223193X
EAN: 9780262231930
Binding/Media: Hardcover - 368 pages
SKU: L12-17090519007
Condition: Used: Good
Comments: This copy with CD included at inside of back cover, is in good condition. There's a fair amount of reference underlining/markings to different parts of the copy. No visible highlights, tears to text. Tight spine. Top of front end paper has a name/date written. Clean Hard Cover. Top of back Dust Jacket has a half inch tear with minimum, shelf/edge wear. Apart from minor flaws described, this copy is worth having at an affordable price. (L12-17)
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Editorial Reviews
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Product Description
Interactive music refers to a composition or improvisation in which software interprets live performances to produce music generated or modified by computers. In Composing Interactive Music, Todd Winkler presents both the technical and aesthetic possibilities of this increasingly popular area of computer music. His own numerous compositions have been the laboratory for the research and development that resulted in this book. The author's examples use a graphical programming language called Max. Each example in the text is accompanied by a picture of how it appears on the computer screen. The same examples are included as software on the accompanying CD-ROM, playable on a Macintosh computer with a MIDI keyboard. Although the book is aimed at those interested in writing music and software using Max, the casual reader can learn the basic concepts of interactive composition by just reading the text, without running any software. The book concludes with a discussion of recent multimedia work incorporating projected images and video playback with sound for concert performances and art installations.
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